AI Insights · Timothy · October 2021
Top 5 Tycoon Games in Finland Q3 2021
In Q3 2021, the top 5 tycoon games in Finland saw varied trends in downloads, revenue, and active users. Here’s a closer look at their performance.
In Q3 2021, the top 5 tycoon games in Finland experienced diverse performance trends across downloads, revenue, and active users. Here's a detailed breakdown based on data from Sensor Tower.
Hay Day from Supercell exhibited fluctuations in weekly revenue, with a peak of approximately $34.7K in late June and a notable decrease to around $20K by the end of September. Weekly downloads showed a gradual decline from 2.3K at the start of the quarter to 1.7K towards the end. Weekly active users also saw a decreasing trend, starting at 87.6K in late June and dropping to roughly 74.3K by the end of September.
VIZOR APPS LTD’s Klondike Adventures: Farm Game experienced varied weekly revenue, peaking at approximately $8.7K in late June and then stabilizing around $6.7K by the end of September. The game’s weekly downloads peaked at 1K in mid-July but eventually fell to 394 by the end of September. Active users showed a slight increase initially, peaking at 6.2K in mid-July, but then fluctuated around 5.2K towards the end of the quarter.
Playrix’s Township saw a steady increase in weekly revenue, reaching $5.8K in late August before stabilizing around $3.6K by the end of September. Weekly downloads remained relatively stable, fluctuating between 700 and 1K. Active user trends showed minor variations, maintaining an average of around 14K throughout the quarter.
Family Island — Farming game from Melsoft showed a consistent increase in weekly revenue, peaking at approximately $4.6K in mid-September. Weekly downloads fluctuated slightly, with a peak of 565 in late August and a low of 335 in mid-September. Active users remained fairly stable, averaging around 2K throughout the quarter.
Finally, Everdale from Supercell, which launched during the quarter, saw an initial surge in weekly downloads, peaking at 11.5K in late August before dropping to 821 by the end of September. Weekly revenue varied, reaching a high of $7.8K in late August and settling around $4K by the end of September. Active users peaked at 11.3K in late August and then stabilized around 6.9K towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.